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Bortom Gården - An Action Platformer
Trailer
Project Details
The Team
Level Design
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Oscar Hildebrand
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Anton Johansson
Programmers
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Thomas Holtz
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Damjan Derdic
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Filip Orrling
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Johan Fryklander
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Johan Rubertsson
Animators
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Ella Lundqvist
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Alfred Nilsson
Graphical Artist
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Sofie Axelsson
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Robin Sövgren
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Alexander Ekengren
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Linus Arvidsson
Production Details
Production Time
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12 Weeks Half-Time
Engine
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TGE (The Game Assembly In-House Engine)
Level Editor
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Unity
My Contribution
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Level Design
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Balance
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Progression
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Set Dressing
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Game Design, Balancing
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Narrative
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Player Abilities
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Metrics
Screenshots
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