About Me
I am a level designer who enjoy developing the pillars of a game. From game design to the pipelines of a project, I always strive to create a steady foundation for my team to stand on.
My passion comes from a background with narrative storytelling where I aim to create environments and game beats that shows the player a deeper meaning in the game world.
Growing up I had a passion for creating stories with my brother, that eventually led me to pursue the roll of a dungeon master.
For nearly ten years now, I have been doing everything within TTRPGs, from moderating community servers to creating my own Living World projects and people are beginning to describe me as a professional dungeon master. All these experiences inspired me to create levels with narrative and combat at display.
I look forward in working with you to build some amazing worlds together!